Hunch Voice: Playbook | How to customize your creatives for omnichannel campaigns
Hunch Voice: This time from Hunch
This time on the Hunch Voice with Ema Moljevic, our Product Marketing Manager, we're going to show you how you can use the Hunch Creative export tool to scale your marketing activities omnichannel. How you can easily customize your existing Facebook templates for placements on any network, and produce thousands of creative assets, in the Hunch Creative Studio.
Creative export is a tool that can scale thousands of brand assets for digital marketing without an increase in the cost of production or turnaround times.
For better understanding, take a look at the presentation slides.
The reason to use Creative export within dynamic campaigns?
Creative export allows us to use our assets outside of the platform. Once you build your assets, their lifecycle is tied to Facebook. Still, you have your campaigns outside of Facebook, on Google, TikTok, Youtube or other networks. So, there's where we decided to enable our users to export and reuse their assets in different ways and on different channels.
Once you start running campaigns, you know that depending on the network, different placement sets are going to be there. So, depending on the campaign structure, you'll usually end up with your assets being in story, square or a horizontal format, but they all slightly vary in sizes. You may end up needing dozens of different sizes of an asset in order to run your campaigns in all places.
That's why we wanted to enable our users to do that through automated templates.
👉 Next Steps
Online media isn’t about buying advertising space. It's about getting the user's attention.
Dare to differentiate from your competition with stunning dynamic content? How about exceeding your own goals while you're at it?
Reach us out again if you want to go local on Social, we'd be happy to help. Contact your dedicated Customer Success Manager for further details. And in case you're not a Hunch customer yet, sign up for our platform demo.